GINCo

Gameplay programming and system design for GINCo's Hytale minigame collection.

HytaleKoltinGame Design
GINCo screenshot

Worked as a Game Designer and Systems Programmer at GINCo, working on mechanics creation, debugging, and minigame.

A primary focus was creating the fishing minigame loop for Byte Crashers, integrating with Angler’s Almanac as an underlying dependency.

Development Pipeline

1. Design and planning Fishing minigame plan

2. Prototyping Built a functional proof-of-concept. Fishing minigame prototype

3. Finished Minigame. Fishing minigame

More in progress...