RM20

RM20

GAME DEVELOPER

United Kingdom

General Skills

• Agile Collaboration
• Version Control
• Technical & Design Documentation
• QA & Iterative Feedback
• Creative Problem Solving

Programming Skills

• C#:(Proficient)
• UEBlueprints:(Proficient)
• C++:(Intermediate)
• JavaScript:(Intermediate)
• TypeScript:(Intermediate)
• Java:(Intermediate)
• HLSL:(Beginner)
• Lua:(Novice)
• Luau:(Novice)

Software Skills

• Unity: Programming / Design / VFX / UI / Shader Graphs (Proficient)
• Unreal: Blueprints / Design / VFX / UI / C++ (Intermediate)
• Blender: Modeling / Texturing / UV Mapping (Intermediate)
• Substance: Texturing / Material Creation / Smart materials (Intermediate)
• Wwise: Audio Implementation (Beginner)
• Godot: Design / Programming (Novice)

ABOUT ME

Hi, I’m Generalist Game Developer and Designer with practical experience in game design, mechanics prototyping, and technical implementation using multiple engines.

EXPERIENCE

Technical Staff (6 years) (voluntary)

8 Bit Community: https://discord.gg/8bc

•Managed community engagement and feedback for 1000+ members.
•Designed gameplay mechanics and events for engagement and activities
•Helped setup and support charity events raising $250,000 for various causes, through designing mechanics & technical implementation
•Perform server maintenance and updates on multiple docker containers
•Editing and creating Java plugins to enhance the play experience

Cinema Host (4 years)

Odeon :

•Ensuring guest experiences by welcoming, scanning tickets, and addressing inquiries.
•Maintained a clean environment
•Contributed to sales by preparing and serving food

Work Experience (1 week)

Swipe & Tap :

•Responsible for building and testing websites, involving Photoshop and WordPress
•Exposure to app building and different programming languages, such as java, Kotlin, C++
•Used tool like Android Studio for app development

Projects

Hytale Community Thankmas 2024

(Unity & MC)

•Helped raise $15,000 for Samaritans and Crisis Text Line with a team of 88 people
•Designed the 'Guess the Mob' Unity Project, designing and integrating the points system with YouTube chat
•Collaborated with the creation of the hub world with 30 other people, creating multiple building and rooms to tell a hidden story

Stylized Shaders - Final year Project

(Unity)

•Recreated different art styles inside of Unity using shader graph, custom render pass and HLSL

Time Angel – Uni Group Project

(Unreal Engine)

•Created the GDD and TDD outlining core mechanics and technical specifications
•Designed and prototyped core game features including the dynamic wall running system and weapon system using blueprints
•Conducting multiple playtest (including external) to gather feedback and iterate on feature design, while also performing debugging and QA

QUALIFICATIONS

Game Production BSc (Hons)

De Montfort University

•First class honours
•Gained skills for game design and development, including 3D modelling, game engines, and scripting.
•Developed skills in programming languages such as C++ and C#
•Designing and making games for multiple platforms including VR and mobile