RM20

Hi, I’m a Generalist Game Developer and Designer who enjoys bringing exciting ideas to life.

Currently offline on Spotify
Scroll Down ↓

Key Projects

About Me

Hi, I’m a gameplay designer and systems developer with a First Class Honours degree in Game Production. I specialize in designing mechanics and prototyping core gameplay loops from concept to implementation, utilizing C#, C++, and Java across Unity and Unreal Engine. My focus is on creating engaging player experiences, balancing game systems, and developing intuitive player UI/UX. Beyond design, I have six years of experience managing live community events and orchestrating complex, game-driven charity live streams that have raised over $250,000.

Technical Skills

Languages

C#

Proficient

Unity / Systems

C++

Intermediate

Unreal / Core Engine

JavaScript

Intermediate

Web Frameworks

Java

Intermediate

Plugins / Mods

Engines & Tools

Unity

Proficient

C# Programming, VFX, UI, Shader Graph

GitHub

Proficient

Version Control & Git Workflows

Trello

Proficient

Agile Project Management

Asana

Proficient

Task Tracking

Experience

Game Programmer & Designer

GINCo

2026 - Present
  • Developing gameplay systems and mechanics for projects.
  • Collaborating with artists and designers to create engaging user experiences.
  • Implementing and optimizing game features using Kotlin.

Tutor

software academy

2025 - 2026
  • Delivered curriculums in Game Design and Unreal Engine to students aged 9–15, maintaining compliance with NCFE standards.
  • Translated technical concepts (such as Blueprints, visual scripting, and level design) into accessible, engaging lessons for younger students.

Game Production BSc (Hons)

De Montfort University

2022 - 2024
  • First Class Honours.
  • Gained skills for game design and development, including 3D modelling, game engines, and scripting.
  • Developed skills in programming languages such as C++ and C#.
  • Designing and making games for multiple platforms, including VR and mobile.

Cinema Host

Odeon

2022 - Present
  • Providing good guest experiences.
  • Trained over 60 new staff for a new cinema opening.
  • Assisted management in identifying the root cause of issues affecting equipment, including projectors, tills and other computers.

Work Experience

Swipe & Tap

Short-term
  • Built and tested websites, involving Photoshop and WordPress.
  • Gained exposure to app building and different programming languages.
  • Used tools like Android Studio for app development.