RM20

Hi, I’m a generalist game developer and designer with a First Class Honours degree in Game Production. I’ve built projects in both Unity and Unreal Engine, combining solid technical skills in C# and C++ with hands-on experience in mechanics prototyping and technical art. On top of that, I’ve spent six years active in a large online community, managing technical infrastructure and helping raise over $250,000 for charity through game-focused and stream-focused events.

Skill Set

Languages & Scripting

C#

C#

Proficient

C++

C++

Intermediate

JavaScript

JavaScript

Intermediate

TypeScript

TypeScript

Intermediate

Java

Java

Intermediate

HLSL

HLSL

Beginner

Lua

Lua

Novice

Luau

Luau

Novice

Engines, Tools & Software

Unity

Unity

Proficient

Programming / Design / VFX / UI / Shader Graphs

GitHub

GitHub

Proficient

Version Control

Trello

Trello

Proficient

Project Management

Asana

Asana

Proficient

Task Management

Unreal Engine

Unreal Engine

Intermediate

Blueprints / Design / VFX / UI / C++

Godot

Godot

Intermediate

Design / Programming

Blender

Blender

Intermediate

Modeling / Texturing / UV Mapping / VFX

Substance 3D

Substance 3D

Intermediate

Texturing / Material Creation / Smart materials

Figma

Figma

Intermediate

UI/UX Design

Docker

Docker

Intermediate

Containerization

Davinci Resolve

Davinci Resolve

Intermediate

Video Editing / Color Grading

Wwise

Wwise

Beginner

Audio Implementation

Dolby Vision

Dolby Vision

Beginner

HDR Video Processing

Featured Projects

Hytale Thankmas 2024

(Unity & Minecraft)

A community-driven charity event with the Hytale Community.

View Project
  • Helped raise $15,000 for Samaritans and Crisis Text Line with a team of 88 people.
  • Designed the 'Guess the Mob' Unity Project and developed a points system to work with YouTube chat integration.
  • Collaborated with the creation of the hub world with 30 other people, creating multiple buildings and rooms to tell a hidden story.

Time Angel

(Unreal)

A fast paced FPS game made using unreal engine 4.

View Project
  • Created the GDD and TDD outlining core mechanics and technical specifications.
  • Designed and prototyped core game features, including the dynamic wall running system and weapon system, using blueprints.
  • Conducting multiple playtests (including external) to gather feedback and iterate, while also performing debugging and QA testing.

Experience

Eclectic Synthesis

Graduate Content Creator and Game Tester

  • Performed game testing and logging bugs and glitches with detailed description
  • Integrated new in-game assets and content to expand features
  • Recorded gameplay videos showing bugs, fixes and gameplay

8-Bit Community

Lead Technical Staff (6 years)

  • Managed community engagement and feedback for 1,000+ members.
  • Designed gameplay mechanics and events for engagement and activities.
  • Perform server maintenance and updates on multiple Docker containers.
  • Edited and created Java plugins to enhance the play experience
  • Provided technical support and troubleshooting for community members.

Odeon

Cinema Host (5 years)

  • Providing good guest experiences by welcoming, scanning tickets, and addressing inquiries.
  • Trained over 60 new staff for a new cinema opening.
  • Assisted management in identifying the root cause of issues affecting equipment, including projectors, tills and other computers.

Swipe & Tap

Work Experience

  • Built and tested websites, involving Photoshop and WordPress.
  • Gained exposure to app building and different programming languages, such as Java, Kotlin, and C++.
  • Used tools like Android Studio for app development.

Qualifications

De Montfort University logo

De Montfort University

Game Production BSc (Hons)

  • First Class Honours.
  • Gained skills for game design and development, including 3D modelling, game engines, and scripting.
  • Developed skills in programming languages such as C++ and C#.
  • Designing and making games for multiple platforms, including VR and mobile.
Dolby Institute logo

Dolby Institute

Dolby Vision Essentials Training

  • Completed the Dolby Vision certification program.
  • Learned about HDR imaging and video processing.
  • Learned how to use the Dolby Vision workflows.
  • Learned how to create and deliver Dolby Vision content for TV and Cinema.
TutorCare on behalf of CPL Learning logo

TutorCare on behalf of CPL Learning

Emergency First Aid at Work

  • Completed the Emergency First Aid at Work certification.
  • Learned how to provide first aid in various situations.
  • Learned how to use first aid equipment and techniques.